File: //usr/include/hphp/runtime/debugger/debugger_server.h
/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010-present Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef incl_HPHP_EVAL_DEBUGGER_SERVER_H_
#define incl_HPHP_EVAL_DEBUGGER_SERVER_H_
#include <vector>
#include "hphp/runtime/base/socket.h"
#include "hphp/util/async-func.h"
namespace HPHP { namespace Eval {
///////////////////////////////////////////////////////////////////////////////
/*
* Only needed for accepting remote debugger client's connection requests.
*/
struct DebuggerServer {
/*
* Start/stop for remote debugging.
*/
static bool Start();
static void Stop();
/////////////////////////////////////////////////////////////////////////////
DebuggerServer();
~DebuggerServer();
bool start();
void stop();
// server thread
void accept();
private:
static DebuggerServer s_debugger_server;
req::ptr<Socket> nthSocket(unsigned i) const {
return req::make<StreamSocket>(m_socks[i]);
}
AsyncFunc<DebuggerServer> m_serverThread;
bool m_stopped;
std::vector<std::shared_ptr<SocketData>> m_socks;
};
///////////////////////////////////////////////////////////////////////////////
}}
#endif // incl_HPHP_EVAL_DEBUGGER_SERVER_H_